Game Design — Discover yourself in design!
Client: Seminar project for BFA
Project type: User Experience
Deliverables: High fidelity prototype
For my thesis seminar I wanted to talk about how graphic designers were perceived within the industry. Through research, I discovered the lack of knowledge on what graphic designers do.
With my product, I set out to educate on why graphic designers matter and why our job is still relevant today.
The finished product was a game-like quiz where you could discover the type of designer (or client!) you were, based on “decisions” through the work day.